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Projects

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The Star Trek Adventures Game Toolkit provides you with a wealth of materials to expand your game beyond the core rulebook. It provides players and gamemasters with additional options and rules references to aid your group in exploring the final frontier.

Second Edition
Game Toolkit

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The Star Trek Adventures roleplaying game takes you to the final frontier! From the 21st through to the 32nd century, join Starfleet, the Klingon Empire, the Romulan Star Empire, and countless other civilizations, and journey across the Star Trek universe with your crew. Explore strange new worlds, encounter fantastical alien life-forms, and engage in dramatic adventures in a detailed and immersive Galaxy.

Second Edition
Core Rulebook

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The Arbazan people were early Federation members. But what happens when a religious faction disagrees with the partnership and seeks to break ties with the Arbazan government? “Conflict of Values” explores how one splinter group can undermine and threaten peace.

Conflict of Values

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It’s a busy time here at Star Trek Explorer! When news broke that the final season of Star Trek: Discovery was set to air on Paramount+ in April, we made some rapid changes to our planned content, to make way for an exclusive interview with Sonequq Martin-Green! She teases things to come as the series draws to a close, and offers some candid comments on what she hopes the legacy of the show will be...​

Star Trek Explorer #11

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The Federation-Klingon War Tactical Campaign expands upon the core Star Trek Adventures roleplaying game experience by providing a campaign that parallels the Klingon War story arc depicted in the first season of Star Trek: Discovery. This tactical campaign enables you and your group to explore what was happening elsewhere in the Federation during this perilous time...

The Federation-Klingon War
Tactical Campaign

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Three children are gifted with super powers by a god-like alien named Roshambo.

 

Discovering that the seemingly simple game known as Rock-Paper-Scissors is, in actuality, the most perfect form of justice in the galaxy, the comedic trio, christened as heralds of Roshambo, must pit their newfound powers against a host of new villains whose abilities are based on popular children's gags and games like Hopscotch, Freezetag, Red Rover, DuckDuckBear and many more.

Gamemasters Graphic Novel

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The explosion of the Klingon moon Praxis sent physical and philosophical shockwaves throughout the Klingon Empire and fractured ancient beliefs and eviscerated long-held traditions. Whereas the Khitomer Accords were heralded by many in the Empire as the greatest step to galactic peace, factitious sects emerged to oppose the treaty with the United Federation of Planets. 

Khitomer Accords

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The Captain’s Log Solo Roleplaying Game is a 326-page, full-color standalone PDF rulebook that provides a complete, streamlined version of the award-winning 2d20 System used for the Star Trek Adventures roleplaying game, which you can use to create your own Star Trek stories with a dynamic character formed from your own imagination.

Captain's Log Solo
Roleplaying Game

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The Captain’s Log Solo Roleplaying Game is a 326-page, full-color standalone PDF rulebook that provides a complete, streamlined version of the award-winning 2d20 System used for the Star Trek Adventures roleplaying game, which you can use to create your own Star Trek stories with a dynamic character formed from your own imagination.

Captain's Log
Solo Roleplaying Game

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“We’re more like the cool, scrappy underdogs of the ship.” - Ensign Beckett Mariner

The Star Trek: Lower Decks Campaign Guide expands upon the core Star Trek
Adventures roleplaying game experience by providing detailed advice on creating junior officers and using them to tell amazing Star Trek-style stories with the fun, irreverent tone presented in Star Trek: Lower Decks.

Star Trek: Lower Decks
Campaign Guide

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The Captain’s Log Solo Roleplaying Game is a 326-page, full-color standalone PDF rulebook that provides a complete, streamlined version of the award-winning 2d20 System used for the Star Trek Adventures roleplaying game, which you can use to create your own Star Trek stories with a dynamic character formed from your own imagination.

Captain's Log Solo
Roleplaying Game

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The Captain’s Log Solo Roleplaying Game is a 326-page, full-color standalone PDF rulebook that provides a complete, streamlined version of the award-winning 2d20 System used for the Star Trek Adventures roleplaying game, which you can use to create your own Star Trek stories with a dynamic character formed from your own imagination.

Captain's Log
Solo Roleplaying Game

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Ah! Junior officers! Some people might look down on these upstart crewmembers who are so often given the grunt work to perform. But all jobs are essential on a starship and all crew members are valuable. While senior officers might get the spotlight, there is a universe of action for lower deckers. Prepare to get your hands dirty as you take on the menial and transform it into the memorable!

Lower Decks

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A routine inspection of a Starfleet research project leads to ethical dilemmas for the ship’s crew. In order to save lives, difficult decisions need to be made, and your crew may need to test the limits of the Prime Directive. 

Starfleet has given your crew instructions to resupply the U.S.S. Colotario and to prepare a progress report on the Colotario’s ongoing research. The discovery of troubling anomalies leads to closer scrutiny of the research project and its scientists.

Eight Layers Deep

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The Utopia Planitia Starfleet Sourcebook for the Star Trek Adventures roleplaying game presents a wealth of information centered around Starfleet operations and a complete guide to constructing Federation starships, space stations, and small craft, either using existing spaceframes or creating your own.

Utopia Planitia
Starfleet Sourcebook

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This 22-page PDF contains player character statistics for the crew of the U.S.S. Discovery NCC-1031 as seen in Season 1 of Star Trek: Discovery. The PDF includes Captain Gabriel Lorca, Commander Saru, Lieutenant Paul Stamets, Lieutenant Commander Hugh Culber, Michael Burnham, Lieutenant Ash Tyler, Cadet Sylvia Tilly, Emperor Philippa Georgiou, and L’Rell. 

Discovery
Season 1

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This 22-page PDF contains player character statistics for the crew of U.S.S. Discovery NCC-1031 as seen in season 2 of Star Trek: Discovery. The PDF includes Captain Christopher Pike, Commander Saru, Lieutenant Commander Paul Stamets, Commander Michael Burnham, Ash Tyler, Ensign Sylvia Tilly, Philippa Georgiou, Lieutenant Spock and Commander Jett Reno. 

Discovery
Season 2

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This 22-page PDF contains player character statistics for the crew of U.S.S. Discovery NCC-1031-A as seen in season 3 of Star Trek: Discovery. The PDF includes Captain Saru, Lieutenant Commander Paul Stamets, Captain Michael Burnham, Cleveland “Book” Booker, Ensign Sylvia Tilly, Ensign Adira Tal, Philippa Georgiou, Lieutenant Commander Hugh Culber, and Commander Jett Reno. It also includes player rules for Kelpiens, statistics for several supporting characters, and game statistics for U.S.S. Discovery-A.

Discovery
Season 3

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This 19-page PDF contains player character statistics for the crew of La Sirena as seen in Season 1 of Star Trek: Picard. The PDF includes Jean-Luc Picard, Cristóbal "Cris" Rios, Raffaela “Raffi” Musiker, Dr. Agnes Jurati, Dr. Soji Asha, Seven, Elnor, and Narek. It also includes player character rules for Romulans, statistics for several supporting characters, and game statistics for La Sirena!

Picard Season 1

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The Player’s Guide for the Star Trek Adventures roleplaying game presents a wealth of all-new information and advice for gamers new to Star Trek and to Star Trek Adventures, as well as for experienced players looking for additional guidance and new player character options to enhance their characters and games. All content in this book is new and supplements the material and advice found in the core rulebooks and other supplements. 

Player's Guide

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The Gamemaster’s Guide for the Star Trek Adventures roleplaying game presents a wealth of all-new information for new or novice Star Trek gamemasters, as well as for experienced gamemasters looking for additional guidance and new rules options to enhance their missions and campaigns. All content in this book is new and supplements the material and advice found in the core rulebooks and other supplements. The first chapter is duplicated in the Player's Guide to ensure gamemasters and players have a common frame of reference.

Gamemaster's Guide

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Explore the Star Trek universe in this anthology of 14 fully illustrated short stories collected for the first time and including an adventure written by Walter Koenig who played Pavel Chekov in the original classic series and seven feature films.

A Year to the Day That I Saw Myself Die and Other Stories

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Starfleet isn’t the only organization exploring the cosmos and warping from system to system. The Galaxy is full of independent trader crews, smuggling rings, mercenary groups, and more, most of which do not share Starfleet values or Federation ethos. During their tours of duty, Starfleet crews must be prepared to encounter any number of ruthless and cunning adversaries.

Trade Ledgers

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The years immediately following the formation of the United Federation of Planets in 2161 were fraught with challenges for new Starfleet crews, whether they were pushing the boundaries of explored space or developing relationships with the many species that chose to join the newly formed Federation. Former adversaries became allies, and a multitude of species had to learn how to work together.

Growing Pains

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There was a lot of great content that we had to cut near the end of development in order to keep the book to a manageable (and affordable) size. However, with the joys of digital publishing, we’re able to provide that content to you now, as a supplemental PDF accompanying the downloadable files for the game.

Captain's Log: Supplemental

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